Saturday 29 September 2012

Blob

New character study for a private project


Mini Sculpture - Norman


It's been such a long time since I've done any sculpting, So I spent last weeks rainy Sunday building this little fella.

I love working with Super Sculpey, the clay is so fine and just made for adding details.
I started with modeling the head on a length of armature wire to keep everything in place - it's what allows the little Norman soldier to stand up on one foot. By the way I say 'Norman' I'm not 100% on his historic accuracy!

I part fired the head just to keep the details, before working on the body.


Arms Shield and sword added, really to be popped in the oven. Below - painted using Acrylics - they do some great Metallic paint now.


If anyone has any questions about how I made him, drop me a mail, I'm no expert mind, just winging it! :)


Monday 30 April 2012

Sketchpad _ town doodle


I love doodlin'  and I aim to doodle a lot more towns, I found the whole process very relaxing :)

Thursday 26 January 2012

Splash screen Image


In the my new role I sadly don't get some much time to create artwork, I have far more focus on emails and spreadsheets, when it does come alond however I love it!

Some early direction concept sketches





 A couple of concept sketches offering some early art direction for Mind Candy's new Project.

Wednesday 20 April 2011

Adidas Forum Bot

Here's the original inspiration for the Asics Onitsuka Tiger Bot - the Adidas Forum creation is, like the Asics Robot, entirely created from photos of the sneakers -


Thursday 10 March 2011

Robotique - test render frames

I'm working on a short motion ident based on some of the 'robotique' sketches. I've built and rendered in 3ds Max added screen effects in After Effects. Really this is just a test with Max's ink and paint shader. All in the name of  fun!

Friday 4 March 2011

ATV Superstars (Pure) Early frontend Concepts

I was Lead Artist on Pure (Xbox/PS3), I found these early moodboards for the front-end I created. The only thing that remained from these early concepts was the central spline which acted as a transitionary mechanic, connecting all the frontend screens.

Split/Second Car Unlock Moodboards



These are old car unlock moodboards for Split/Second. I worked on the Project as the Principal Artist on the presentation Team.

Robot leg - Exploded View